Published by: 2K Games
Genre: Real-Time Strategy
Release Date: April 19, 2005
Developed by: FireFly Studios
Download Stronghold 2 Game For Free
Game Description
Stronghold 2 is
the follow-up to a game that holds a really fond place in my heart. I
am a turtler by nature. I wish to construct impenetrable bases and watch
the enemy shatter on a lethal shell of defenses and then stick my neck
out to bite the hell out of no matter is left. The Stronghold sequence performs to that choice and due to this fact fight is tailor-made to the defensive. Stronghold
2 additionally brings a system of financial and citizen mood
administration with it. The management is not rotten at the core,
however it is sluggish and isn't rewarding enough on its own to help the
game succeed. The fight portions of the gameare equally as flat and
unrewarding creating an all around mediocre gaming experience.
Both
elements are presented to gamers within the form of campaigns. Gamers
can stroll the Path of Peace or the Path of War. Peace sets a campaign
of financial technique and metropolis constructing, which are centered
on points of city life. As an illustration, peasants have to eat and
want a place to sleep. In turn, they'll work their
sorry little asses off on your betterment. Other than the very basics,
peasants also should be saved happy. This consists of offering a clean
atmosphere freed from illness ridden rats and gong, low crime, religion,
and beer. In fact, with the intention to have beer you will want
barley, breweries, and an inn. In
an effort to have religion, you'll need bees, candle makers, and a
church (God is aware of you may't have church without candles).
Protecting crime down is the trickier thing. Some of your staff will
suddenly, for no comprehensible cause, turn to crime. No matter how
comfortable your castle is, somebody is at all times looking for the
short manner out. What's particularly irritating is that the frequency
is ramped up in certain portions of the campaign. Generally, before one
in every of my weapon smiths (who appear to have the highest rate of
crime despite having what might be one of most well respected and
highest paid jobs within the metropolis) even gets to the job after
converting from a peasant, he is off attempting to steal things. Why are
these guys so upset? I have no idea.
The worst thing in regards to the happiness ranking in Stronghold 2 Game
is that for those who overlook to put an essential employee (say a gong
farmer or hawker), your citizens will begin getting upset whilst you're
off making an attempt to save your city from rampaging bandits that
your trained spearmen can't seem to handle. On their own, unhappy
citizens would be effective as they encourage you to create wholesome
cities from the get go. The issue is that there is not any real warning
system in place to inform you that your citizens are angry or any form
of time table that tells you when
they'll begin leaving. You will come back to your town from directing a
battle to seek out your entire residents have abandoned you, leaving
your fort worthless. It is not like it's a gradual trickle out of the
fort you can reverse with a little little bit of work. It is a mass
exodus.
In Stronghold 2 Game,
you might have a lord who presides over a keep. Peasants will flock to
your keep so long as they're stored happy. Happiness depends on several
elements, including how well they eat,
the quantity of rats in your castle, and whether or not you present
entertainment for them. You'll collect numerous assets to put in your
storehouse, and industry staff can take these assets to create advanced
gadgets, like bread, ale, and weapons. Nevertheless, there are no
difficult manufacturing bushes, so do not expect an intricate economic sim game. Stronghold 2 Game is designed so you can deal with increase your fort and elevating an army.
There are a
couple of points with the gameplay which can be value noting. You can't
shut off just one building. You must either shut down all the business
or promote the building. For example, if you build three lumber camps
but only want two to operate at a given second, it's important to sell
the third camp. Additionally, a few of your staff will, now and again,
turn to crime, thus abandoning the industry during which they were working.
And, sadly, you can't shift a employee from one industry to the
abandoned one. This poses an issue when the deserted post is critical,
corresponding to your gong pit. If your gong pit employee leaves his put
up, and you don't notice, gong will pile up, and your peasants shall be
unhappy. For those who're already on the breaking level of
happiness/unhappiness, folks will start
leaving the fort (and, thus, they will begin to go away different
critical industries), placing you in a feedback loop it's possible
you'll never get better from. These are micromanagement issues you
should not need to face. Extra alerts for when important posts get
abandoned would have been a giant help.
There are two campaigns in Stronghold 2 PC Game.
They're what you'd expect. The peace campaign focuses on financial
missions. The king is displeased together with his vassals, so you
should step up and repair the economic system of his nation. You'll
concentrate on gathering a set variety of resources in a mission with
out worry of being sieged. The most fighting you will see is towards
bandits or wolves. Because the economic portion of the game is pretty
fundamental, this campaign can be boring in case you anticipate heavy
micromanagement. The battle campaign, then again, throws you into
missions the place you not solely must construct up your fort, but in
addition assault an enemy or defend your lands. The storyline of the war
campaign is weak as a consequence of boring cutscenes and poor voice
acting, however the missions are structured nicely. Some technique games
may be repetitive as a result of it's a must to rebuild a base every
time you start a new mission. In Stronghold 2, every mission is divided
into a number of submissions played on the identical map. Because of
this, you do not have to rebuild a castle every time you begin a new
objective.
The 2
campaigns aren't notably challenging. The peace marketing campaign can
have some tricky conditions, but you're not going to burst your mind
making an attempt to figure out the right way to win. The struggle
marketing campaign is a cakewalk, especially once you discover the
constraints of the AI. You will have to restart a couple of missions,
however you may quickly notice that the pc follows the same technique
each time. Whether you are defending or attacking, you will not discover
a worthy opponent within the AI.
City
building generally may also be odd. You can't place storehouses wherever
you need, nor are you able to tell sure buildings to take their
merchandise to sure places. They'll automatically take it to the closest
constructing, which might not always suit your purposes best. Some
buildings will be rotated, while others cannot. Forests also cannot be
clear reduce to make room for more trade, which might be extremely
annoying considering fortress partitions and buildings merely pop into
existence upon a whim.
When you
full the campaigns, which may take round 15 to 20 hours, there's loads
to keep you occupied, should you so desire. You possibly can play a
free-construct mode, the place you just build up your economy and
chateau with no objectives. Kingmaker is the skirmish mode the place you
square off towards computer or human opponents in multiplayer.
Single-participant skirmish suffers from the same faults as above,
however multiplayer has much more to supply in terms of strategy and
castle development. Human opponents can use the pretty giant variety of
units and siege weapons to formulate counterstrategies that make
gameplay far more rewarding. You can play multiplayer using a LAN or the
in-game browser, which is rudimentary but will get the job done. Sadly,
multiplayer can be buggy, though. In a single game, we had been out of
the blue dropped to the primary menu. In one other game, it appeared
that all three of our opponents had been dropped without warning. We
didn't even notice till it grew to become obvious that one in every of
our siege victims wasn't responding to our attacks.
Stronghold 2 System Requirements
Minimum Requirements
OS: Win98SE/ME/2000/XP
CPU: 1.4Ghz
RAM: 256Mb
Graphics: 32Mb (GeForce2 MX upwards)
DirectX: 9.0c
Disc space: 2.5GB
Recommended System Requirements:
OS: Win98SE/ME/2000/XP
CPU: 2.0Ghz
RAM: 512Mb
Graphics: 64Mb
DirectX: 9.0c
Disc space: 2.5GB
Internet play: Broadband connection recommended
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